Game and AR/VR Development

    Hire experienced and affordable game developers

    Hire full-time, contract, or project-based game developers, architects, and consultants. We offer the widest range of salaries and contract rates on the market, starting at $25/hour.

    Alex C.

    Alex C.

    Senior Game Developer (Unity)

    Canada
    UTC-5:00
    Canada
    Unity
    C#
    Game Physics
    3D Graphics
    Shader Programming
    Multiplayer
    AR/VR
    Mobile Gaming
    Optimization
    UI/UX

    Senior game developer with 8+ years of Unity experience across mobile, PC, and console platforms. Expert in physics simulation, shader development, and performance optimization for resource-constrained devices. Shipped 12+ commercial titles including multiplayer games and AR experiences. Strong background in gameplay programming, AI systems, and procedural generation. Proven ability to lead technical teams and mentor junior developers.

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    Sofia M.

    Sofia M.

    Lead Unreal Engine Developer

    Spain
    UTC+1:00
    Spain
    Unreal Engine
    C++
    Blueprint
    Niagara VFX
    Real-time Rendering
    Level Design
    Animation
    Lighting
    Performance Profiling
    Console Dev

    Lead Unreal Engine developer specializing in AAA game development and real-time visualization. Expert in advanced rendering techniques, visual effects, and cinematic sequences. Skilled in optimizing for PS5, Xbox Series X, and high-end PC. Strong background in architectural visualization and virtual production. Focus on photorealistic graphics, dynamic lighting systems, and immersive gameplay experiences.

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    Yuki T.

    Yuki T.

    Mobile Game Developer

    Japan
    UTC+9:00
    Japan
    Unity
    Swift
    Kotlin
    Game Analytics
    Monetization
    Live Ops
    Server Integration
    Social Features
    A/B Testing
    User Retention

    Mobile game developer with expertise in free-to-play and casual gaming. Expert in game economy design, player progression systems, and monetization strategies. Skilled in analytics integration, live operations, and continuous content updates. Strong background in social and competitive features. Focus on user retention, engagement metrics, and viral growth. Experience with games reaching 10M+ downloads and managing live player communities.

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    Marcus J.

    Marcus J.

    Gameplay Programmer

    United Kingdom
    UTC+0:00
    United Kingdom
    C++
    Game AI
    Combat Systems
    Animation Programming
    State Machines
    Inverse Kinematics
    Character Controllers
    Input Systems
    Networking
    Tools Development

    Gameplay programmer specializing in character systems and combat mechanics. Expert in implementing responsive controls, fluid animations, and engaging combat. Skilled in AI behavior trees, pathfinding, and decision-making systems. Strong background in action and RPG games with complex character progression. Focus on feel, responsiveness, and player feedback. Experience with both engine and gameplay code, including custom tools development.

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    Emma L.

    Emma L.

    Game Engine Developer

    Sweden
    UTC+1:00
    Sweden
    C++
    Graphics API
    Vulkan
    DirectX
    OpenGL
    Engine Architecture
    Memory Management
    Asset Pipeline
    Build Systems
    Cross-Platform

    Game engine developer with deep expertise in low-level graphics programming and engine architecture. Expert in modern graphics APIs including Vulkan and DirectX 12. Skilled in memory optimization, multi-threading, and cross-platform development. Strong background in rendering pipelines, asset loading systems, and build automation. Focus on performance, scalability, and developer tools. Experience building proprietary engines and extending commercial ones for AAA studios.

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